This revival of the classic Moctezuma and Pitfall mechanics, lets players adventure through the different terrains seen on the awesome 'Pandemic!' double episode of South Park. Avoid traps, spiders, bats and other primitive obstacles, collect the keys you need to open the area's doors, find a peruvian instrument, play it and save the South Park Kids from the terrible Hamsters!


Scrum Master: Ariel Flesler
Product Owner: George Taylor
Game Design: Eduardo Rodríguez Ortega, Juan Becerril
Level Design: Juan Becerril
Coding: Ariel Flesler, Ariel Nader
Graphic Artist: Ariel Chamson, Dario Georges
Music & FXs: Guido Mastrangelo